Sunday, September 5, 2010
Wednesday, September 1, 2010
The Science of How Music is Made
Sorry...no embed code for this....BUT THIS IS DEFINITELY worth a watch!!!!!!!
http://www.livescience.com/common/media/video/player.php?videoRef=LS_100813_music-man
Modified Classical Music on iPods Helps Toilet Train Liverpool Children
(Original Link - http://alexdoman.com/2010/07/08/toilet_train_music_liverpool_research/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+TheBrainUnderstandingItself+%28The+Brain+Understanding+Itself%29)
CLASSICAL music helped children toilet train in Liverpool after a world first scheme.
The Listening Program saw youngsters listen to the works of famous composers for 30 minutes a day on iPods.
Parents said the scheme worked wonders and their little ones’ potty habits have improved dramatically.
Specialist nurse June Rogers led the pilot project, which examined the link between childhood continence and classical music.
The scheme was tried out at Matthew Arnold School in Toxteth, and was funded by Liverpool PCT.
It examined how modified classical music can help children with autism and other learning difficulties to be toilet trained.
Ms Rogers is the head of NHS Liverpool Community Health’s Integrated Paediatric Continence Service, and has already been awarded an MBE for her work in the field.
She said: “There is often a presumption that children with special needs cannot be toilet trained – yet we know from experience that many such children have the ability to become continent if we could only find a way to unlock their potential.
“This project showed that by taking a different approach we have hopefully been able to find the key to help children reach their full potential and remove the stigma of incontinence. “However as this was only a pilot a larger study is planned to confirm the findings.”
Angela Measley says The Listening Program has “worked wonders” with her five-year-old son Jacob.
The youngster was three when he was diagnosed as having Fragile X Syndrome, and he developed severe learning difficulties.
She said: “It wasn’t easy at first, Jacob doesn’t usually like anything touching his ears, so he didn’t like putting the headphones on, but once he got used to wearing them, he really started to calm down. After eight weeks there were big improvements, which have continued to last.The Listening Program really has worked wonders.”
CLASSICAL music helped children toilet train in Liverpool after a world first scheme.
The Listening Program saw youngsters listen to the works of famous composers for 30 minutes a day on iPods.
Parents said the scheme worked wonders and their little ones’ potty habits have improved dramatically.
Specialist nurse June Rogers led the pilot project, which examined the link between childhood continence and classical music.
It examined how modified classical music can help children with autism and other learning difficulties to be toilet trained.
Ms Rogers is the head of NHS Liverpool Community Health’s Integrated Paediatric Continence Service, and has already been awarded an MBE for her work in the field.
She said: “There is often a presumption that children with special needs cannot be toilet trained – yet we know from experience that many such children have the ability to become continent if we could only find a way to unlock their potential.
“This project showed that by taking a different approach we have hopefully been able to find the key to help children reach their full potential and remove the stigma of incontinence. “However as this was only a pilot a larger study is planned to confirm the findings.”
Angela Measley says The Listening Program has “worked wonders” with her five-year-old son Jacob.
The youngster was three when he was diagnosed as having Fragile X Syndrome, and he developed severe learning difficulties.
Ready-to-Play, Tuned Beer Bottles, and Other Design Experiments with Sound
(Original Link - http://createdigitalmusic.com/2010/08/27/ready-to-play-tuned-beer-bottles-and-other-design-experiments-with-sound/)
What if blowing tunes on beer bottles was raised to the level of musical science?
Through even the mundane medium of packaging, design can transform the everyday. DJ and designer Matt Braun of Philadelphia, collaborating with Chris Mufalli, use labels to tune the level of beer remaining in the bottle for musical results. Pitches are printed on the labels, allowing you to exactly match the liquid inside to a pitch you want, and join along with your fellow imbibers for a performance.
It’s not just a label that’s different. Ridges on the sides of the bottles make them double as Guiro-style percussion. The neck was adjusted for ergonomics. Even the wooden box becomes a tongue drum.
It’s all decidedly non-digital, group fun – Create Beer Music? (Actually, technically, they’re printing with digital tech, the quantization of liquid to discrete equal-tempered pitches is a digital process by definition, and you hold it with your fingers. So there.)
So far, this has been used in a microbrew, but the duo are looking for a partner. I’d love to have this at our next Handmade Music, if any of you are in the bottling business.
Tuned Pale Ale [2d3d5d.com - project site]
Found via the wonderful, whimsical design blog etre, maintained by a usability and design consultancy
Thanks to Johan Strandell / 40hz for the tip.
The Tuned Pale Ale are just one of a number of unique designs from Matt Braun, all emphasizing making the ephemeral world of sound more physical.


Matt’s site is a smörgåsbord of design concepts, many involving creative uses of lasercutters and 3D forms. There are “tuned gig buckets” for busking similar to the beer bottles, useful tools for DJs using 45s, and wooden drums made from digital images of the sounds of other drums, producing “generations” of instruments in which the sound of one gives form to the shape of another.
Two of my favorites are pictured here. Custom-made shirts use user-modifiable CAD illustrations to produce wearable art made from analysis of any sound file – below, Michael Jackson’s P.Y.T. becomes a pink tee. Another project in early development explores making skeletal three-dimensional forms from the structure of musical harmonies.
I look forward to seeing how these projects evolve; Matt’s looking for collaborators.
http://2d3d5d.com/


Phys Ed: Does Music Make You Exercise Harder?
(Original Link - http://well.blogs.nytimes.com/2010/08/25/phys-ed-does-music-make-you-exercise-harder/)
For a study published last year, British researchers asked 12 healthy male college students to ride stationary bicycles while listening to music that, as the researchers primly wrote, “reflected current popular taste among the undergraduate population.” Each of the six songs chosen differed somewhat in tempo from the others.
The volunteers were told to ride the bicycles at a pace that they comfortably could maintain for 30 minutes. Then each rode in three separate trials, wearing headphones tuned to their preferred volume. Each had his heart rate, power output, pedal cadence, enjoyment of the music and feelings of how hard the riding felt monitored throughout each session. During one of the rides, the six songs ran at their normal tempos. During the other rides, the tempo of the tracks was slowed by 10 percent or increased by 10 percent. The riders were not informed about the tempo manipulations.
But their riding changed significantly in response. When the tempo slowed, so did their pedaling and their entire affect. Their heart rates fell. Their mileage dropped. They reported that they didn’t like the music much. On the other hand, when the tempo of the songs was upped 10 percent, the men covered more miles in the same period of time, produced more power with each pedal stroke and increased their pedal cadences. Their heart rates rose. They reported enjoying the music — the same music — about 36 percent more than when it was slowed. But, paradoxically, they did not find the workout easier. Their sense of how hard they were working rose 2.4 percent. The up-tempo music didn’t mask the discomfort of the exercise. But it seemed to motivate them to push themselves. As the researchers wrote, when “the music was played faster, the participants chose to accept, and even prefer, a greater degree of effort.”
Just how music impacts the body during exercise, however, is only slowly being teased out by scientists. One study published last year found that basketball players prone to performing poorly under pressure during games were significantly better during high-pressure free-throw shooting if they first listened to catchy, upbeat music and lyrics (in this case, the Monty Python classic “Always Look on the Bright Side of Life”). The music seemed to distract the players from themselves, from their audience and from thinking about the physical process of shooting, said Christopher Mesagno, a lecturer at the University of Ballarat in Victoria, Australia, and the study’s lead author. It freed the body to do what it knew how to do without interference from the brain. “The music was occupying attention that might have been misdirected otherwise,” Mr. Mesagno said.
In fact, it’s music’s dual ability to distract attention (a psychological effect) while simultaneously goosing the heart and the muscles (physiological impacts) that makes it so effective during everyday exercise. Multiple experiments have found that music increases a person’s subjective sense of motivation during a workout, and also concretely affects his or her performance. The resulting interactions between body, brain and music are complex and intertwined. It’s not simply that music motivates you and you run faster. It may be that, instead, your body first responds to the beat, even before your mind joins in; your heart rate and breathing increase and the resulting biochemical reactions join with the music to exhilarate and motivate you to move even faster. Scientists hope to soon better understand the various nervous system and brain mechanisms involved. But for now, they know that music, in most instances, works. It eases exercise. In a typical study, from 2008, cyclists who rode in time to music used 7 percent less oxygen to pedal at the same pace as when they didn’t align themselves to the songs.
But there are limits to the benefits of music, and they probably kick in just when you could use the help the most. Unfortunately, science suggests that music’s impacts decline dramatically when you exercise at an intense level. A much-cited 2004 study of runners found that during hard runs at about 90 percent of their maximal oxygen uptake, a punishing pace, music was of no benefit, physiologically. The runners didn’t up their paces, no matter how fast the music’s tempo. Their heart rates stubbornly stayed the same, already quite high, whether they listened to music or not. That result, according to a 2009 review of research by Costas Karageorghis and David-Lee Priest, researchers who have extensively studied music and exercise, is likely due to the ineluctable realities of hard work. During moderate exercise, they write, music can “narrow attention,” diverting “the mind from sensations of fatigue.” But when you increase the speed and intensity of a workout, “perceptions of fatigue override the impact of music, because attentional processes are dominated by physiological feedback.” The noise of the body drowns all other considerations. Even so, about a third of the runners in the 2004 study told the researchers that they liked listening to the music, especially at the start of the run. It didn’t increase their speed or make the workout demonstrably easier. But it sounded nice.
And that result, obvious as it seems, may be the ultimate lesson of how and why music is effective and desirable during exercise, says Nina Kraus, a professor of neurobiology at Northwestern University in Illinois, who studies the effects of music on the nervous system. “Humans and songbirds” are the only creatures “that automatically feel the beat” of a song, she said. The human heart wants to synchronize to music, the legs want to swing, metronomically, to a beat. So the next time you go for a moderate run or bike ride, first increase the tempo of some insidiously catchy Lady Gaga downloads (or Justin Bieber or Katy Perry or whatever reflects the current popular taste in your household), and load them on your iPod. “Our bodies,” Dr. Kraus concluded, “are made to be moved by music and move to it.”
Echoes of the past: The sites and sounds of prehistory
(Original Link - http://www.newscientist.com/article/mg20727741.600-echoes-of-the-past-the-sites-and-sounds-of-prehistory.html)
"...the voice, uttered from the stage as from a centre, and spreading and striking against the cavities of the different vessels, as it comes in contact with them, will be increased in clearness of sound, and will wake an harmonious note in unison with itself."
Unfortunately, much of what is written by Vitruvius does not stand up to scientific scrutiny. The vases were probably intended to be Helmholtz resonators, providing tones to support the sound in the way that blowing over the top of a bottle produces a note. But the vases would probably not radiate enough sound to make a difference, much as you don't hear beer bottles singing as you walk past them in a bar.
Various scientists have examined vases found in about 200 churches and mosques built between the 11th and 16th centuries in many parts of Europe. Measurements have shown that the vases do very little for the acoustics of the churches: there are usually not enough of them, or they resonate at frequencies different from those needed to support the human voice. Why they were put there remains a mystery (Journal of the Acoustical Society of America, vol 112, p 2333).
By contrast, other aspects of Greek and Roman theatre design would definitely have helped the sound: using a semi-circular plan and raked seating puts the audience close to the stage and maximises the sound intensity; the use of reflections from the stage floor, and to a lesser extent from walls behind the stage, reinforce and amplify the sound. In 2006, Jian Kang and Kalliopi Chourmouziadou at the University of Sheffield, UK, reconstructed the evolution of theatre acoustics over 2000 years using computer models, showing how steeper seating rakes and harder building materials gradually improved things over time - evidence for an empirical trial-and-error design process in action (Applied Acoustics, vol 69, p 514).
Did our ancient ancestors build to please the ears as well as the eyes? Trevor Cox pitches into the controversial claims of acoustic archaeologists. And in our web-only article Acoustic archaeology: The secret sounds of Stonehenge
, he explains how the acoustic footprint of the world's most famous prehistoric monument was measured


"The wind, playing upon the edifice, produced a booming tune, like the note of some gigantic one-stringed harp. No other sound came from it... Overhead something made the black sky blacker, which had the semblance of a vast architrave uniting the pillars horizontally. They entered carefully beneath and between; the surfaces echoed their soft rustle; but they seemed to be still out of doors..."
This atmospheric description of a "temple of the winds" comes from the dramatic climax of Thomas Hardy's novel Tess of the d'Urbervilles. The setting is Stonehenge, arguably the most famous prehistoric monument of all. Its imposing ring of standing stones is visible for miles on Salisbury plain in southern England. On the day of the summer solstice its outlying "Heelstone" is exactly in line with rays of the rising sun. A more perfect example of the visual impact of an ancient monument would be hard to find.
Might we be missing here something that both Hardy and our prehistoric ancestors understood? Some archaeologists have begun to think so. They argue that sound effects were an important, perhaps even decisive, factor in how early humans chose and built their dwellings and sacred places. Caves that sing, Mayan temples that chirp, burial mounds that hum: they all add up to evidence that the aural, and not just the visual, determined the building codes of the past. But is that sound science?
Assessing the claims of "acoustic archaeology" rapidly encounters a fundamental problem: sound is ephemeral. Pottery fragments, coins, bones and bits of buildings can survive for centuries, waiting to be analysed, interpreted- and reinterpreted. The sounds of the past, by contrast, have long since died away. Where historical records make mention of acoustic intent in designing structures, the claims are often based on faulty science (see "Sound design?"). Going back into prehistory, we do not even have the luxury of knowing what our ancestors were thinking- or often a clear idea of the original layout and acoustic properties of the structures we are interpreting.
There is, however, a plausible argument that sound must have been important to our ancestors, perhaps more so than it is to us now. "Today we guzzle sounds and make a lot of noise," says UK archaeologist Paul Devereux, an advocate of the claims of acoustic archaeology. "We are visually very sophisticated, but acoustically very primitive." Our ancestors, by contrast, would have been "acoustically more calm and attentive in a much quieter world", he says. Without artificial light, listening intently would have been imperative to ward off night-time predators. In a time before writing, moreover, information was principally communicated orally. It seems reasonable that prehistoric humans would have paid more attention to their acoustic landscapes than we do today. "Senses as a whole were more fused," says Julian Thomas, an archaeologist at the University of Manchester, UK. "There wasn't the separation of vision from the other senses as there has been over the last few centuries. Nowadays we tend to prioritise vision."
Sounding stones
We also know that our ancestors appreciated their ability to exploit their environment to make sound early on. The discovery of three flutes in 2009 in a cave in south-west Germany, the best preserved of them made from a vulture's wing bone and containing five finger holes, pushes the origins of music back to the middle Palaeolithic era, 40,000 years ago.
Lithophones or rock gongs- stones that create a tone when hit- are found around the world. A cave at Fieux à Miers in the Midi-Pyrénées region of the south of France contains a 2-metre-tall feature which resonates like a gong when struck. Recalcified fractures on the lithophone indicating where it was struck can be dated back to the upper Palaeolithic, around 20,000 years ago (Oxford Journal of Archaeology, vol 4, p 31). Outdoor examples include Kupgal Hill in Karnataka state, southern India, where an outcrop of dolerite boulders emits loud ringing tones when hit with granite stones. Nicole Boivin of the University of Oxford suggests that shamans might have used the rock gongs during formal rituals. Dating the wear marks in boulders is impossible, but the presence of Neolithic rock art indicates that the site was used for many thousands of years (Antiquity, vol 78, p 38).
Imagery such as cave paintings, markings or etchings also provides tantalising clues to how prehistoric humans might have exploited their surroundings to make sound. Iegor Reznikoff of Nanterre University, Paris, has examined the caves of Rouffignac in the south of France and showed that paintings are located where the most interesting sound effects are heard. Devereux, in his book Stone Age Soundtracks, cites numerous other examples around the globe of seemingly premeditated placing of petroglyphs or pictographs, including sites where art is painted on concave rock walls that give distinct echoes.
Raised voices
Systematic analyses of such sites are few and far between. Rupert Till, a musicologist from the University of Huddersfield, UK, says acoustic archaeology is where conventional archaeology was a century or more ago. "The subject is in its infancy," he says. "It's like the days of the Victorian gentleman wandering around digging holes in the ground."
It is one thing to show that our ancestors were aware of their acoustic environment. It is quite another to prove that they intentionally designed their surroundings with acoustics in mind. As soon as humans began constructing their own dwellings and other structures, this question of "intentionality" looms large.
One focus of this debate lies with enclosed spaces such as burial mounds, underground temples and burial chambers dug out of rock and earth. In the 1990s, Devereux and his colleagues measured the acoustics of six sites in the UK and Ireland dating from around 3500 BC to 400 BC, and found that all of them have resonant frequencies between 95 and 120 hertz, within the range of a male voice. Chant in a drone at the right frequency and you can map out the shape of the acoustic resonance, hearing the sound loud in one place and hardly at all in another- a dramatic and impressive sound effect (Journal of the Acoustical Society of America, vol 99, p 649). "Certainly this would have been a dense sensory experience," says Thomas- one accentuated by tight squeezes, poor light and the stench of rotting bodies.
Devereux thinks this is no coincidence: the spaces were tuned to maximise the acoustic impact of ritual chanting. The burial mounds consist of a stone chamber and entrance passage covered in earth. In theory, at least, the builders could have moved stones around and tuned the chamber before piling on the earth, perhaps copying previous burial mounds with particularly good acoustics. Similar claims of acoustic tuning for religious purposes have been made of pre-Inca temples in Peru (New Scientist, 6 September 2008, p 37).
It's a nice theory, but not everyone is convinced. Matthew Wright, an acoustics researcher at the University of Southampton, UK, is scathing in his commentary. "If you are going to conclude that particular burial mounds were designed for chanting, then you have to also conclude that my bathroom was made for singing," he says.
If you're going to conclude that burial mounds were designed for chanting, then my bathroom was made for singing.
Till thinks that this argument overlooks how unusual stone buildings were in the past, and therefore underestimates the amount of thought that would have gone into building them. Both he and Devereux accept that acoustic intent in the design of burial mounds is far from proved, and it will be difficult to do so conclusively. Till suggests that proof might come in identifying repeat features in burial mounds that change over time, indicating an empirical development process.
Nevertheless, he thinks that some of the evidence brought for ancient acoustic effects is judged too harshly. If artefacts or monuments look good, then we believe with little hard evidence that they were designed to look good. Where interesting sound effects are heard, though, we dismiss them as flukes or demand evidence for acoustic purpose- perhaps because, in our noise-filled modern environments, we are far more attuned to visual cues than acoustic ones.
Acoustic consultant David Lubman agrees. In 1998 he suggested that the curious echo reflected from the steps of the El Castillo pyramid at the Mayan site of Chichen Itza, Mexico, was no accident. The steps had been designed, he said, to generate a sound that resembles the chirping of the quetzal, the sacred bird of the Mayans.
Many archaeologists dismissed his idea. "Some of this is understandable," says Lubman. "Many outsiders promote unscientific, ignorant, and even superstitious ideas." But acousticians have a crucial role, he says, in getting archaeologists to recognise the visual bias they bring to their studies.
Ancient vibes
Which brings us back to Stonehenge. With no roof on the monument, any sound made within it might be expected to scatter vertically and be lost to the atmosphere, either directly or after reflecting from the ground. Yet the stones of the monument are oddly two-faced: while the sides facing outwards are roughly hewn, the interior surfaces have been chipped away at laboriously to provide a surprisingly smooth, slightly convex form that is ideal for high-frequency reflection.
Stonehenge's stones are oddly two-faced, laboriously chipped away on the inside to produce a surface ideal for reflecting sound.
Early one misty spring morning in 2009, Till and my colleague Bruno Fazenda at the University of Salford, UK, measured Stonehenge's acoustic signature by bursting balloons to map out the reflections within it. Because many of the stones of Stonehenge are now missing or have fallen down, he also made measurements at a reconstruction of the monument at Maryhill, Washington state. Although this mock-up is constructed from concrete and its surface finishes do not replicate exactly the original stones, it offers perhaps the best chance of hearing and measuring Stonehenge in one of its ancient configurations, that of 4000 years ago.
What Till and Fazenda measured was impressive. "It's actually like walking into an enclosed space with a lively acoustic," he says. "It is a really good space for speech because reflections from the stones mean you can be heard everywhere within it, even if you're hidden behind a stone." Clap your hands in the space and the sound reverberates around the monument as it reflects from stone to stone. The reverberation takes about 1.2 seconds to die down- typical for an opera house or school hall but astoundingly long for a space with no ceiling.
Accident or design? Till suggests that our ancestors might have learned that such smoothly shaped surfaces gave off stronger echoes by observing the properties of other standing stones. Fazenda is more sceptical, suggesting it is more likely that Stonehenge was built for religious purposes, and that our ancestors exploited the lively acoustic they had created to support speech.
Here as elsewhere, perhaps we shall never know for certain whether our ancestors built with acoustics in mind. "There may never be 100 per cent proof of acoustic intentionality," Till says. "That uncertainty just adds to the interest, mystery and aura of the ancient sites." Catch Stonehenge in a quiet moment, and it is hard to disagree.
When this article was first posted, we failed to mention that Rupert Till worked on the Stonehenge measurements with Bruno Fazenda.
Sound design?
Written documents can provide the most convincing evidence of deliberate acoustic design- but they should not always be taken at face value. The Roman engineer Vitruvius wrote a guide for building projects, De Architectura, towards the end of the first century BC. An entire chapter is devoted to resonating bronze vases which were meant to improve the acoustics of Greek and Roman theatres. Vitruvius suggests placing 13 vessels in niches half-way up the auditorium to amplify the actors' voices:"...the voice, uttered from the stage as from a centre, and spreading and striking against the cavities of the different vessels, as it comes in contact with them, will be increased in clearness of sound, and will wake an harmonious note in unison with itself."
Unfortunately, much of what is written by Vitruvius does not stand up to scientific scrutiny. The vases were probably intended to be Helmholtz resonators, providing tones to support the sound in the way that blowing over the top of a bottle produces a note. But the vases would probably not radiate enough sound to make a difference, much as you don't hear beer bottles singing as you walk past them in a bar.
Various scientists have examined vases found in about 200 churches and mosques built between the 11th and 16th centuries in many parts of Europe. Measurements have shown that the vases do very little for the acoustics of the churches: there are usually not enough of them, or they resonate at frequencies different from those needed to support the human voice. Why they were put there remains a mystery (Journal of the Acoustical Society of America, vol 112, p 2333).
By contrast, other aspects of Greek and Roman theatre design would definitely have helped the sound: using a semi-circular plan and raked seating puts the audience close to the stage and maximises the sound intensity; the use of reflections from the stage floor, and to a lesser extent from walls behind the stage, reinforce and amplify the sound. In 2006, Jian Kang and Kalliopi Chourmouziadou at the University of Sheffield, UK, reconstructed the evolution of theatre acoustics over 2000 years using computer models, showing how steeper seating rakes and harder building materials gradually improved things over time - evidence for an empirical trial-and-error design process in action (Applied Acoustics, vol 69, p 514).
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