Showing posts with label making samples. Show all posts
Showing posts with label making samples. Show all posts

Saturday, June 5, 2010

To Sample or NOT to Sample


Sampling has its roots deep within the old HIP HOP days, and the very early days of house music. It even goes back to some of the funk days, and even further. Now-a-days, for sample collectors, you can easily fill up multiple hard drives full of samples from free websites, or premium sample packs. The only thing that seems to shine a bad a light on sampling are all the music purists who say "You must make all your own sounds". I want to discuss this idea, and my opinion on it.

First off, I would like to say, I LOVE SAMPLING. It is probably one of my favorite parts of music, and I love trying to have a big collection of samples. Many people will say "Well, if you didnt make the sound, then its not really your music". I totally disagree. Lets talk about why.

Lets also make a distinction between ONE SHOT sounds and LOOPS. Loops...I usually tend to dislike do to the fact that someone already sequenced them. The part of "art" in music which I love the most is the composition element. Making a song from start to finish. So, when I talk about samples, for now, I am not going to talk about loops. I want to talk about actual audio files, one shots, or unique sounds that are not sequenced.

Many experienced producers prefer to make all of their sounds themselves...which is very respectable, and a great way to go about making music. But, sometimes, samples can be extremely well made, and unique in a way that you are unable to reproduce within your means. Lets talk about a few examples -

Real instruments. Now it is totally legit to say "Well, you could go into a studio a record a certain instrument, then use it...therefor making it your own". This is not always totally feasible for many producers for a few reasons. 1st being the cost of studio time to get into the studio. 2nd would be knowing a musician who plays that instrument (good luck finding a professional KOTO player in AMERICA, or a bad ass ukulele player in China). 3rd is the certain tools that the sampling artist had at their disposal while making the sample (programs, synthesizers, re sampling gear, high end audio equipment, good mics, etc). 4th is the extreme knowledge that some sampling artists have about making samples in the first place...which can make their samples extremely high quality and original. 5th is the location at the disposal of the sampling artist in which to make those samples. 6th is the time that the sampling artist may have taken to make the sound due to the fact that their artistic love comes from "MAKING SAMPLES" rather than a producer who usually loves the composition aspect of music.

Taking into account all these factors, from a composers standpoint, it might be good then to use sample one shots of these instruments. This is especially nice when someone has multi-sampled an instrument and you can then plug it in like a real instrument. I tend to like these MORE than synthesizers a lot of the time due to the more "real life" sound. Also, with programs like simpler...its easy just to take one sample, and as long as you arent transposing it too far, playing that one sample like an instrument on your midi keyboard. This is especially good for classic instruments like pianos, rhodes chords, violins, etc.

Now lets talk about synth samples, which a lot of producers will say is cheating because you can design your OWN synth sounds. Ok, yea, I get it....get off your high horse producers. Yes, you can learn how to make your own sounds with synthesizers...as you SHOULD know how to do it if you plan to be any what of a good producer...because sometimes you will need to CREATE the missing element of your track that a sample just wont provide. But, that being said....some sampling artists have spent HUNDREDS of hours just making nice one shot samples using multiple synth chains that you...in a million years, could never re-create without those exact tools at your disposal. This is especially true for old analog gear that has a special sound, especially when put with other synths, re-sampled, etc etc. There is no reason why not to use those samples if they sound good in a track. Again, with programs like SIMPLER & SAMPLER....you can make the sound fit the song perfectly, or alter it completely from its original form if you like.

***I like to think of it like this, when some producers think that sampling is cheating. Ok....so, a guitar is an instrument right. It makes certain sounds ONLY. You cant make an acoustic guitar play a piano sound, or vice versa...the science is totally different. So, you will only ever get an acoustic guitar sound OUT OF an acoustic guitar. THAT IS THE INSTRUMENT. Well, each individual SYNTH SOUND ever created is like its own instrument in a way. (I know you can say that the SYNTHESIZER is the instrument, but, from the point of what sound is being made, you can think of EACH sound as its own instrument if that sound was being made by an instrument that ONLY played that sound). So, you have this really awesome UNIQUE synth sample....a one shot. It, in my mind, is NOW like its OWN INSTRUMENT...especially when put into simpler. Now, have you ever heard someone complain "Well...Bob Dylan already played a guitar...so no one else should be able to play a guitar sound...or else that is copying and unoriginal". NO! Because it is an INSTRUMENT. It makes tons of different sounds depending on how you play it...and people LIKE the sound of guitar...so many people play it. Well a synth sample is the same way. It can be a nice sound, so, there is nothing wrong with playing it again, and again, and again...in different ways...especially if it is a really good sound.***

Now, this does not mean that you should just be tossing in tons of samples, un-altered, and making tracks 100% solely out of unoriginal samples (you could, any many people do...but that isnt a very good idea in my opinion). But, using super sweet samples made in ways that you could never create can make your tracks stand out and sound amazing.

Some dance producers might say "Well if you cant make it, then learn how to make it". Yea, easier said than done my friend. Like I said before, some of these samples come from sampling professionals...who dedicate their whole career to making high quality samples. Just like a guitar maker might spend his whole life making HIGH QUALITY guitars. That doesnt mean that a guitarist needs to go out and make his own guitar....he likes PLAYING the guitar....making it...may just not be his forte. Well, samples are the same way. No matter how good you are, some samples are just impossible to recreate. Sometimes, they are almost like magical gifts from god....in a sense...because there are so many thousands of parameter possibilities, gear possibilities, recording situation possibilities, that go into making some samples. We all need to be a little more humble, and realize that no matter HOW good we are at something, these is always someone who is a little bit better because they specialize in a small detail of music more than you do.

I love to make large drum racks in ableton full of different samples too, because sometimes...using samples can trigger neural connections in your brain...which then will trigger or spawn new ideas when you are playing. Even if you dont USE a particular sample in a track...just hearing it over top of your track (being tapped in from a drum rack) can give you an idea. And thats the name of the game....ideas.

When music first started, and even more so...music business, each person had a different role in the recording process. An artist was an artist, a mixing engineer was a mixing engineer, a producer was a producer, a composer was a composer....that was pretty much how it worked. Now-a-days, and especially with DANCE MUSIC...people are taking ALL OF THOSE ROLES, to the extreme, and doing it all! This is not an easy thing to do! Especially hard for those musicians with no music education, and for those who take up music as a hobby more so than a profession. Even if you are totally educated...there is another problem...time management. You need to be having 8 hour a day sessions everyday if you plan to do EVERYTHING yourself...from sampling, recording, composing, mixing, mastering, promotion, & on top of that DJing. Its a full time job...and unless you are rich or signed to a good record label...um...you gotta put food on the table too. So, when a purist asshole starts telling you "You sampled that...cheater"...tell them to fuck off and stop judging art. Its all art....some people have made their livings off of being a COLLAGE artist...but its still ART. Another point about the part of being rich...is that you simply may not be able to afford that sweet synth that you really want....the one that makes those great sounds you want to use. A lot of passionate artists, ones who truly love music and do it all the time, come from a poor background. Its the struggles of life, and the dissatisfaction of a 9-5 job that brings you closer to music. These people are going to make music with whatever they can get their hands on....just like Jimmy Hendrix played a guitar he found in the garbage.

Remember, its ALL music....no matter how you make it. Sampling can be an amazing way to get great sounds into your track....and...with the use of ableton live and in particular "simpler" & "sampler", you can turn high quality samples into your own sounds in no time.

Ok...bring on the "anti-sampling hate talk".....now! Haha!

Peace!

FroBot

Friday, April 9, 2010

Slice to Midi - MPC Style by Saving Presets in Ableton Live Tutorial

Todays tutorial will be covering a GREAT little technique I recently learned on how to have MPC style sample slicing of any sample by using slice to midi. What we will be doing is saving macro settings from simpler within a drum rack which can be used and saved to your ableton defaults. This is great for having the ability to cut up anything into a drum rack, and then alter the basic sampling parameters like START, END, TRANSPOSE, VOLUME, etc. Without doing this, you would have to map each one individually. This is also nice to making random sounds for your pads to then reuse in production. You could even, just JAM away on a synth, record it, slice it all up to midi, and then slice it more with your presets...and get some awesome stab sounds. Anyway, lets begin.

The first thing we are going to want to do is put in a new midi track with a drum rack in it. After that, open up the device chain, and within it, you want to put a SIMPLER. Make sure to open up the simpler SAMPLE view also. It should look like this -


Now, what we are going to want to do, is map some of the options within the simpler to the macros on the left by clicking the MAPMODE (green) button. You can put anything you want, but if you would like a more mpc style control, I would recommend these -

Start
Length
Attack
Release
Transpose
Spread
(your choice)
Volume

The reason I leave a YOUR CHOICE in there, is because sometimes...you will want to use something based off of what you are making. Like controlling a LFO, or LFO frequency. Its nice to still have a free button to work with instead of using them all up. Mine looks like this -



Also, if you would like the 2nd sample to shut off when you start the next one, you should probably put a CHOKE on this. So go to the IN/OUT icon on the left side of the drum rack, and then under choke, select 1. -


Now, the trick to this is WHERE YOU SAVE IT. You cannot just SAVE IT ANYWHERE. There is a special location it must be saved. Go up to your browser, and click ANYof the file icons (1,2,3). Then, select your ableton library -


After that, select "defaults" and then "slicing". You will want to drag your drum rack into this folder and then name it. Mine is named MPC for Slicing -


Now you can go ahead and DELETE that midi track. We dont need it anymore.

Now, you want to select a file that you would like to slice to midi. In the example, I have a short synth sample I layered and sequenced, and I am eager to see what stabs I can make out of it. Make sure you have your start and stop points where you want them to be within that sample. Also realize that if your sample is long, you cannot use the 1/16 or 1/32 options because your drum pad simply does not have enough spaces to put your sliced samples. So, crop your MAIN sample first before you do this. My sample is just within an audio track in my ableton set like this -


Now, you are going to want to RIGHT CLICK your sample and select "slice to new midi track" -


Next, the little box will show up asking you WHERE you want to make your slices. In my case in the following picture, I chose 16th notes. You can choose the transients, or whatever you would like. What is nice about this method, is that since you already made the preset to be able to control the start and length of the sample...its ok to choose larger sizes like 1/4 notes because you can shape the sample anyway once it is within your drum kit.

Now, in the second drop down box, you should see the preset that we just made. Again, mine is called MPC for Slicing -


After you have selected that, click ok. This will now slice your sample into your drum kit preset. Mine looks like this -


Now, all you need to do is MAP OUT your macros to a controller that you like, and you are good to go. I use my trigger finger for this, which conveniently has 8 knobs that match the macros section, which is really nice. You can control the parameters of each macro by clicking the green "MAP MODE" button, and editing them. One that I usually do is the "transpose"...because it goes from -48st - +48st....which is usually too much (unless I am getting crazy).

Anyway, using this method, you will have a much more HANDS ON approach to slicing your samples. By then SAVING your drum racks when you finished, you can save whole racks of crazy sounds that can be used in production later. This is where randomization comes into music a little. You can just rock out anything on a few synths, make a small beatless songs....slice it up, and then have your own set of 128 different stabs to use....or whatever you want to create!

I hope this helped! Keep making tunes!

Peace!

FroBot